Actions
Feature #271
openW2:Record microphone audio
Status:
Resolved
Priority:
Normal
Assignee:
-
Start date:
11/20/2025
Due date:
11/27/2025 (about 3 months late)
% Done:
0%
Estimated time:
3:00 h
Description
Capture raw audio from the user’s microphone and store it in an audio buffer within Unreal Engine.
Ensure the recorded audio is correctly formatted and ready to be sent to the backend for STT processing.
This recorded audio serves as the input for all AI communication.
Updated by Anonymous 3 months ago
I implemented the microphone recording system directly in Unreal Engine 5 using an AudioCapture component.
The system can start and stop microphone recording, and Unreal automatically exports the captured audio as a WAV file inside the project’s Saved directory.
I verified that the recording pipeline works correctly and that audio is captured without errors.
This establishes the foundation needed for later processing and backend integration.
Actions